OOC Chatter for Cal's KIN game

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InspectorCaracal
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Re: OOC Chatter for Cal's KIN game

Post by InspectorCaracal »

corvabird wrote:
Thu 30 Dec, 2021, 12:59 pm
InspectorCaracal wrote:
Wed 29 Dec, 2021, 9:39 pm
I hope everyone's enjoyed the game's Totally According To Keikaku* holiday-season hiatus! We'll be starting up again after New Year's.

* translator's note: keikaku means plan**

** author's note: it was not according to plan at all but I'm using my GM skills to pretend it was hey-oh
I'd have struggled to keep up over the holiday season, so it's worked out great for me.
Honestly I noticed the generally low level of activity around here and was like y'know what I'm struggling to post too I'm just gonna.... let it go until after Christmas... so it all worked out lol
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InspectorCaracal
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Re: OOC Chatter for Cal's KIN game

Post by InspectorCaracal »

@corvabird @skysailor @Wysteria @zatnosk

OKAY! I'm getting ready to spin this game back up so since it's been a while, here's a few refreshers, reminders, and updates!

First! Don't forget that just 'cause I bring NPCs into a scene doesn't mean you can't interact with each other. I fully admit that I tend to write and enjoy Dramatic Attention-Grabbing NPCs but don't take that as a hint you gotta actually pay attention to them all the time lol.

Second! When you're interacting with another player, I highly recommend either quoting the post you're replying to - or if it's not a reply, make use of the new @ mention system to tag them in at the top or bottom! That'll help make sure everyone knows when their character is being addressed.

And lastly, on the note of Dramatic Attention-Grabbing NPCs, this is more for the future but for the sake of being explicit about stuff, I want to make sure y'all know that any NPCs I introduce into a scene are potentially worth talking to, even if they're not the ones I'm throwing in your face. Or really, even if they're not the ones that are throwing themselves in your PCs faces lol.
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Wysteria
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Re: OOC Chatter for Cal's KIN game

Post by Wysteria »

I am, for the record, waiting on other folks (not Corva) to post before I go another round.

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InspectorCaracal
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Re: OOC Chatter for Cal's KIN game

Post by InspectorCaracal »

Yay I was starting to worry that nobody was gonna come back *does a happy dance*
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corvabird
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Re: OOC Chatter for Cal's KIN game

Post by corvabird »

Boo!

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InspectorCaracal
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Re: OOC Chatter for Cal's KIN game

Post by InspectorCaracal »

Oh no Zally is being too relatable lol
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corvabird
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Re: OOC Chatter for Cal's KIN game

Post by corvabird »

InspectorCaracal wrote:
Wed 19 Jan, 2022, 5:09 pm
Oh no Zally is being too relatable lol
It's nice to be playing a nervous character. Most of my TTRPG characters have been much more confident. ^_^
Boo!

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Re: OOC Chatter for Cal's KIN game

Post by InspectorCaracal »

okay i am gonna post the next post today i promise i just gotta get my brain to work
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InspectorCaracal
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Re: OOC Chatter for Cal's KIN game

Post by InspectorCaracal »

corvabird wrote:
Thu 20 Jan, 2022, 10:24 am
InspectorCaracal wrote:
Wed 19 Jan, 2022, 5:09 pm
Oh no Zally is being too relatable lol
It's nice to be playing a nervous character. Most of my TTRPG characters have been much more confident. ^_^
Oh same. Altho I dunno if I even could play a nervous character tbh, I'd probably wind up getting nervous about it,,,,,

A nervous NPC maybe
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zatnosk
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Re: OOC Chatter for Cal's KIN game

Post by zatnosk »

I'm of two minds regarding what I should do; on one hand it's more or less "my turn" in the thread (it's been a week, and everyone else has posted at least once since me), but on the other hand, I don't feel a specific need to react to the things that have been said in the last few posts. And "nods along silently" feels like a very short post verging on spam - not that it is spam, but it feels like useless filler that's only there for the technical reason of indicating I've read along and am still playing.

Should I just do a "nods along silently" post (in a few more words), or what's the protocol here?
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